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1991-05-03
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=+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+
Mine Sweeper Ver 1.0
=+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+
by Rick Macdougall
Mine Sweeper was written specifically for use with Frank LaRosa's
Searchlight BBS program Version 2.15 which has support for programs
that do Bios Screen writes rather than Direct Screen writes. It may
work with other BBS's, but we didn't test it and make no claims.
NOTICE: This version of Mine Sweeper contains no warranties or
guarantees of any kind. The author disclaims all warranties,
expressed or implied, including without limitation what this
program will or will not do. I am maintaining no claims on
this program. You can distribute it freely and if you like it
just remember one thing:
THIS IS A IRON HILL COMPUTER WORKS PRODUCTION
Keep watch for other releases from the Iron Hill Computer Works.
=+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+ =+=+=+
How to install Mine Sweeper
===========================
First Unzip the file into the directory in which you wish to
play the game.
- In my case C:\BBS\DOORS\MINES
Then you need to setup the doors.def file to run Mine Sweeper.
- In my case 1;0;1;50;Mine Sweeper;C:\BBS\DOORS\MINES;MINES.EXE
| | | | | | |
| | | | | | |
/ | | | | | |
/ | | | | | Program Name
Tell SL to Handle | | | | Directory in which
the I/O | | | | program resides
/ | | \
/ | | \
Allow disk writes | | Program Title
/ \
/ \
Carrier Loss Abort User access Level
Method
That's it! Easy wasn't it?
How to Play
===========
Basically the game is very straight forward. You are soldier
assigned the task of Sweeping a mine field. The space bar is your Mine
Sweeper and the 'B' marks the spot as a Mine. Your objective is to find
all the mines in the shortest amount of time possible.
To start, you need to choose a random spot (I like the corners)
and press space bar. If there is no Mine there, then a number representing
the number of Mines surrounding you is displayed. If there is a mine, of
course you are blown up and the game ends. The display works some thing like
this:
* 1 0 0 1 1
2 2 0 1 2 *
* 1 0 1 * 2
1 1 0 1 3 2
0 0 0 1 * 1
So from this you can logically figure out where the bombs are.
If you're sure that a certain spot is a mine, hit the B key to mark it and
move on. If you're wrong, then the mine goes off and Game over. If you're
right, then the Mine counter is lowered by one and the game continues.
Of course, when you start you don't know what's underneath. As
you can tell the number of surrounding mines is based on the complete
circle not just the four corners. When (and if, GriN) you find all the
mines, your total time is displayed and you are returned to the main menu.
If your time is the best in that category, then your time replaces the old
time.
That's it, of course the movement keys are the Numbers on the
keypad, so make sure your Num-Lock is on.
CREDITS:
Many thanks to the following:
Frank LaRosa for creating the Best BBS System around.
Ernest Loiselle for always pestering me to write programs for SL.
Dennis Vogt for being there for testing and debugging.
If you experience any problems, have any suggestions, or just want to
talk to me then you can reach me by any of the following:
Live Chatting & Mail on Rigel BBS :(514) 748-5673
Mail on The Rip in Time BBS :(514) 656-5858
Mail on Searchlight Support BBS :Rick Macdougall
Mail on any of the Magician Net of Montreal BBS's :Rick Macdougall
Canada Post:
The Iron Hill Computer Works
75 Kipps St
Greenfield Park
Quebec, Canada J4V 3B1
Bug List and Revisions.
=======================
Sept. 4, 1991 Version 1.01
- Minor Bug fix for Auto sweep. Not stepping above when on
left edge.
- Added diagonal Movement keys
Aug. 21, 1991 Version 1.00
- Timer and Hi Scores added
- Fixed Auto Sweep for Sectors with 0 mines surronding it.
- Added some colors.
- Stuff to Come: User name in the Hi Score Box
Allow the diagonal keys for Movement
Some kind of time limit so the game
boots you back to the board
Ohhh... Maybe user defined colors
And Direct Com support.
Maybe some decent Docs. (Morph?)
Aug. 16, 1991 Beta Release.
- No Timer
- No automatic Sweep if a Sector with 0 mines surrounding was
checked.
- No Hi-Scores (Of course, No Timer)
- A few other silly bugs that I won't mention.